Here's plugging two games that I've been enjoying lately:

Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!)

I've started playing Risk: Legacy with friends every few weeks. It has invented a new genre, the "legacy" board game: You permanently alter it by playing, such as placing stickers on the board that can't be removed, or tearing up certain cards, et cetera. This forces you to think on whole new strategic levels, because you're not just concerned with the current game, but the next one and the next one and beyond. It's highly clever and innovative, and it keeps refreshing itself with new rules so that you get to keep trying out new strategies. If you're into board games and you have a group of five people that you can gather regularly (it's best to play with the same people every time), I can't recommend this title enough.


One Reply to Risky Games

Scott Hardie | November 24, 2014
The more I play Risk: Legacy, the more impressed I am. It really runs with its twist. I don't want to spoil specific details, but one example is that using too many high-grade weapons at once can permanently transform that territory and change how that faction is treated by others forever. it reinforces the idea that your actions have bigger consequences than just the battle at hand. The game is fiendishly clever with its twists and surprises, constantly challenging you to think ever more carefully about your actions. This is turning out to be one of the best board games I've ever played, and I play a lot of games. I highly recommend gathering four friends and playing it yourself. (Each game lasts about an hour, and it's designed to be played at least 15 times, so you do the math on how many Saturday afternoons it will take your group.)


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Breaking Monopoly

My latest pastime has been seeing if I can rig a video game of Monopoly to give me infinite money. It turns out that I can, but it's incredibly tedious, far more so than I thought. I like to play with the NES version, because it's just colorful and fun enough without being too sophisticated in its AI. Go »

Chatt Story

Kelly and I are home from a brief road trip to Chattanooga. The primary reason for going was the wedding of an old friend of Kelly. The ceremony was beautiful, held on the banks of Fall Creek Falls Lake, with some of the best-written vows I've ever heard, at once personal and profound. Go »

Scott's Pet Peeve #8431

Random strangers on Facebook are not exactly known for impressive displays of intellect, but with several of my friends in the hospital recently, I've been annoyed by one particular bad habit that their friends seem to have: 1) Someone posts that s/he is experiencing a certain medical problem and is going into the hospital. Friends reply with supportive words. 2) A few hours later, the OP posts an update describing what the doctors are doing. Go »

Downtown A-Town

I can't write about why I spent the week in Atlanta because it's too confidential and work-related, but I can say that I had a good time around the margins of that event. The first day was the only loss. I got so little sleep the night before (seemingly a part of every trip I take) that I spent it groggy and exhausted. Go »

Over and Out

"How's the week treating you?" "Like I slept with its wife." I've had better weeks. Go »

Solitaire

Right now, I don't think I could write emotionally about my feelings from last night as well as I could have in the moment, but I haven't finished considering them and this is a part of that process. Long story short, I found myself passing on friends who really wanted to spend time with me in order to sit here and write code for Celebrity Goo Game, and I came to question what the hell I was doing. As in, my whole lifestyle. Go »